January 7, 2015 David Galiel, Elbowfish David Galiel believes that more playful work is more satisfying work and that a more playful life is a better life; and, that appropriate technology and experience design, focused on creating constructive communication,...
February 4, 2015 Playing Is The Thing, Interactive Fiction, Gaming, and Improvisation Kent Nichols, Beatbox Giant LLC Kent Nichols holds a unique perspective of having been on both sides of the table as an online video talent and executive, and in understanding the...
March 11, 2015 Mike Selinker, Lone Shark Games Few people have so closely observed and helped shape the evolution of tabletop and alternate reality game design as Mike Selinker. He has pioneered the development of games and puzzles in the analog and computer space,...
April 1, 2015 Grant Roberts, E-Line Media In November 2014, E-Line Media and Upper One Games released the widely anticipated video game Never Alone (Kisima In’itchu’a), an atmospheric puzzle platformer developed in constant collaboration with members of...
May 6, 2015 Gamers Succeed Where Scientists Don’t- Combining Humans and Computers to Solve Scientific Problems Seth Cooper, Northeastern University Rather than solving problems with a purely computational approach, combining humans and computers can provide a means...