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The Long Nose of Innovation
The point is, it’s Hard to Extrapolate from a Point

April 1, 2020 at 6:30 pm - 8:00 pm PDT

Bill Buxton

Bill Buxton

Bill Buxton

Microsoft Research

About the Speaker

A Partner Researcher at Microsoft Research, Bill has an over 40-year involvement in research, practice and commentary around design, innovation and human aspects of technology. Following a 20-year career as a professional musician, he morphed into a researcher and interaction designer, at the University of Toronto, Xerox PARC, Alias Research and SGI Inc. He has been awarded four honourary doctorates, is co-recipient of an Academy Award for Scientific and Technical Achievement, received an ACM/SIGCHI Lifetime Achievement Award, and is a Fellow of the ACM. Bill has published, lectured and consulted widely, and is an Adjunct Professor at the University of Toronto, and a Distinguished Professor of Industrial Design at the Technical University Eindhoven. Other than his family, mountains and rivers are his first love.

For more information, see billbuxton.com

The Long Nose of Innovation
The point is, it’s Hard to Extrapolate from a Point

Speaker: Bill Buxton

April 1, 2020 at 6:30 pm -8:00 pm
Connective DX

The Long Nose of Innovation

Using examples from the Buxton-Microsoft Collection, the argument is made that knowing our history is as important to UX designers as it is to architects, musicians or any other creative discipline. Quite apart from needlessly reinventing the wheel, such knowledge provides insights which can provide significant competitive advantage from accelerated innovation. And, if nothing else, you may walk away believing – as I do – that ebay is by far a better prototyping tool than all the 3D printers in the world.

The Long Nose of Innovation
The point is, it’s Hard to Extrapolate from a Point

Speaker: Bill Buxton

April 1, 2020 at 6:30 pm -8:00 pm
Connective DX

The Long Nose of Innovation

Using examples from the Buxton-Microsoft Collection, the argument is made that knowing our history is as important to UX designers as it is to architects, musicians or any other creative discipline. Quite apart from needlessly reinventing the wheel, such knowledge provides insights which can provide significant competitive advantage from accelerated innovation. And, if nothing else, you may walk away believing – as I do – that ebay is by far a better prototyping tool than all the 3D printers in the world.

John Porter & Bryce Johnson

Bryce Johnson & John Porter

Bryce Johnson & John Porter

Microsoft

About the Speakers

John Porter, Microsoft
John Porter is a Senior Designer at Microsoft, a PhD candidate at the University of Washington in the Department of Human Centered Design & Engineering, and an MIT Technology Review 35 Under 35 recipient. Professionally, his work on the Modern Input & Accessibility Design team involves crafting new ways to interact with Windows which are more flexible and inclusive of individual needs and preferences. His academic work tends to the intersection of HCI, inclusive design, and experiential equity within video games.

Bryce Johnson, Microsoft
Bryce is the Sr User Researcher for Microsoft Devices where he is devoted to ensuring Microsoft products are accessible. Bryce initiated and designed the first Inclusive Tech Lab at Microsoft, which has now hosted over seven thousand visitors; it is a facility where people can explore how people with disabilities interact with Microsoft games, services, and devices. Bryce is one of the inventors of the Xbox Adaptive Controller ever since he was a lead on its project at the 2016 Microsoft One Week Hackathon.

Details

Date:
April 1, 2020
Time:
6:30 pm - 8:00 pm PDT
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Organizer

CHIFOO

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