Date: November 2, 2011
Speaker: Luke Wroblewski — Benchmark Capital
Following in the tradition of Command Line, GUI, and NUI interface paradigms, first person interfaces continue to reduce the layers of abstraction between the digital and the real. With first person interfaces we can allow people to interact digitally with the real world as they are currently experiencing it. This allows people to navigate the space around them, augment their immediate surroundings, and interact with nearby objects, locations, or people.
First person interfaces enable people to interact with the real world through a set of “always on” sensors. Simply place a computing device in a specific location, near a specific object or person, and automatically get relevant output based on who you are, where you are, and who or what is near you.
The technology to make this happen is here today but these interfaces are in their infancy –they need design help. They need designers to care and focus on this class of software.
About the Speaker
Luke Wroblewski is an internationally recognized digital product design leader who has designed or contributed to software used by more than 700 million people worldwide.
Luke is currently Chief Design Officer and co-founder of a stealth start-up. He is also an Entrepreneur in Residence (EIR) at Benchmark Capital. Prior to this, Luke was the Chief Design Architect (VP) at Yahoo! Inc. where he worked on product alignment and forward-looking integrated customer experiences on the web, mobile, TV, and beyond.
Luke is the author of two popular web design books, Web Form Design and Site-Seeing: A Visual Approach to Web Usability. He has also authored many articles about digital product design and strategy. He is also a consistently top-rated speaker at conferences and companies around the world, and a co-founder and former Board member of the Interaction Design Association (IxDA).
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