February 4, 2015 Playing Is The Thing, Interactive Fiction, Gaming, and Improvisation Kent Nichols, Beatbox Giant LLC Kent Nichols holds a unique perspective of having been on both sides of the table as an online video talent and executive, and in understanding the...
March 11, 2015 Mike Selinker, Lone Shark Games Few people have so closely observed and helped shape the evolution of tabletop and alternate reality game design as Mike Selinker. He has pioneered the development of games and puzzles in the analog and computer space,...
April 1, 2015 Grant Roberts, E-Line Media In November 2014, E-Line Media and Upper One Games released the widely anticipated video game Never Alone (Kisima In’itchu’a), an atmospheric puzzle platformer developed in constant collaboration with members of...
May 6, 2015 Gamers Succeed Where Scientists Don’t- Combining Humans and Computers to Solve Scientific Problems Seth Cooper, Northeastern University Rather than solving problems with a purely computational approach, combining humans and computers can provide a means...
June 3, 2015 Mental Health & Social Impact Are No Game … Or Are They? You Have Gained A Level-Adding Empathy and Understanding to Online Education Skyler Corbett, University of Portland Online Learning Development What does it mean to create an engaging...
July 8, 2015 “Outside-In” Engagement: Identity Transformation and Agency in Digital Story Based Games Josh Tanenbaum, Transformative Play Lab, UCI Let’s explore issues of identity transformation in digital narratives and story-based games – the focus of Joshua...