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CHIFOO Past Events

Below is a list of all past CHIFOO events and themes.

2019 Speaker Series

Smart Stuff: Alternative Interfaces, Artificial Intelligence & Augmented Interactions

Smart Stuff:
Alternative Interfaces, Artificial Intelligence & Augmented Interactions
2019 Speaker Series
- This year we explore the opportunities and challenges alternative interfaces, artificial intelligence, and augmented interactions bring to our futures.
General AI
Where Machine, Humanity, and Society Intersect
Jan 9, 2019
- Beyond today’s artificial narrow intelligence (ANI) is Artificial General Intelligence (AGI), also known as General AI. It is a technology expected to rewrite what it means to live on planet […]
AI-driven Images in Radiation Therapy
Challenges for Usability & User Experience
Feb. 6, 2019
- New products for treating cancer with radiation therapy can provide therapists with MR images in real-time, thus enabling them to detect tumor movements. This, in turn, creates the potential for […]
Designing the Internet of Everybody
Inclusive Thinking toward an Emerging IoT
March 6, 2019
- This talk revisits the question of, to recall the work of fellow digital anthropologist Genevieve Bell, the “mess and mythology” embedded in smart technologies, and asks how we can harness […]
Smart Cities
Design Thinking and New Technologies that Seek to Address the Wicked Problems of Everyday Life
April 3, 2019
- As citizens and design thinkers what role do/should we play in how the latest smart cities technologies–sensors, cameras, platforms, aggregation and analytics algorithms, machine learning and artificial intelligence–transform how we […]
Researching Smart + Spatial Computing
May 1, 2019
- Hannah Scurfield, UX Design Research and Strategy for Spatial Computing, eBay — Learn about experimenting with UX design research techniques and how people interact with augmented and mixed reality.
Two Years Later,
How Voice User Interfaces Have Changed the Way that I Live
June 5, 2019
- Bruce Elgort, Faculty Member, Clark College — Two years into this adventure of augmenting our household and my work life I have an amazing story to share with you.
A Designer’s Work is Never Done
Solving the Problems New Technologies Create in Automotive
July 10, 2019
- Emily Bowman, Design Group Manager, General Motors — Let’s explore how user experience designers can enhance vehicle development by bringing human-centered methods to the complex process of designing the mobility […]
August 7 Game Night Meeting Details - Join us on Wednesday August 7,  from 6 — 8 pm at  Guardian Games 345 SE Taylor St, Portland, OR 97214 This year’s annual social event is an evening of […]
Empathy, Design and the Future of AI
Sept 4, 2019
- Ms. Rutland will speak on the power of empathy in the process of innovation as well as what we can learn from history about how to profoundly alter the way […]
Humans For The Win
Oct 2, 2019
- Using empathetic design approaches we can create a world of intelligent environments that give us human-centric, adaptable information and control – making each and every individual’s life more enjoyable and […]
AI meets PC: Building the Next Wave of Personal Computing
Nov. 6, 2019
- The PC industry is poised between legacy and emergent business opportunities: the established market for desktops and laptops and the new computing experiences enabled by connected, sensor-based voice and vision […]

 

2018 Speaker Series

Do the Right Thing: HCI in Ethics…Where do we start?

2018 CHIFOO
Speaker Series
- In the world of user experience design, new devices require new interactions. How do we, as practitioners, continue to expand our perspectives while existing platforms evolve and new platforms emerge?
Is Design Metrically Opposed?
Jan 10, 2018
- If you’re ready to talk to your teams about what you really need, help management interpret the data, and create analytical experiments that provide design insights, don’t miss this talk.
Wasted Time Isn’t Time Wasted
Feb 7, 2018
- This talk presents a way for us – the makers and thinkers of the science fiction present – to organize our activities so as to include healthy portions of the […]
Humanizing Technology
March 7, 2018
- What is the fundamental responsibility we have to humanize tech so we all flourish and better software is made?
How To Build an Atomic Bomb
April 18, 2018
- All design is political, because all politics are designed. The world is a mess because a certain set of people designed it to be a mess. Now we need a […]
Break the Veil of Research
May 9, 2018
- Hear how finding the connection between ethics and the real-life experiences that follow has led to Nancy’s understanding of universal access and ethical design.
Quantifying Qualitative Decisions
June 6, 2018
- Decisions must account for different factors for multiple stakeholders with differing priorities. How do we meet the challenge that are qualitative in nature?
Ethical Dilemmas & Democratized Proliferation Of AI
July 11, 2018
- Ethical dilemmas arise from the economic consequences of extended deployment of AI systems. We will learn how to use open source software and decentralized education to proliferate AI tech for […]
CHIFOO Social: Game Night
August 1, 2018
- Join us for the Game Night at the Bagdad’s Backstage Bar for an evening of food, fun, table top and group gaming, while enjoying adult beverages.
Panel Discussion: Ethics in AR & VR
September 5, 2018
- This panel will explore ethics in development, design, application, business use, and usability of mixed reality tech. Gain insight from leaders in the tech space, and to apply this new […]
Ethics In The Age Of AI
October 3, 2018
- Participate in a deeper ethical dialogue about emerging technology, and interaction design’s role. This session is informed by many months of research.
“F.U.” Money, Courage, & Ethics in the Workplace
November 7, 2018
- Learn how personal finances play a huge role in silencing us and how financial freedom can lead to finding courage, agency and voice at work.

 

2017 Speaker Series

Thriving in Chaos: Strategies for Good Design

2017 Speaker Series - How can business needs and strategic language best be translated into design requirements? How does good user experience design address threat and risk? How do trust and transparency in team […]
Innovating from Within
Jan 18, 2017
- Patricia Colley | Matt Smith How do you drive innovation from within the ranks, when innovation processes aren’t well established, or don’t have a clear executive champion?
Embrace the Chaos
Feb 1, 2017
- Engage the client in disruptive and engaging workshops early in website development process to elicit input from key stakeholders who might not otherwise be able to verbalize it.
Inclusion Before Diversity
March 1, 2017
- Ivana McConnell, Senior UI/UX Designer at Customer.io Why tech companies should focus on achieving inclusion first, attending to employees’ specific self-care needs in order to create a platform for diversity […]
Bottom Up Security
April 5, 2017
- Chris Berg, Firemaple Industries Everyday we hear more about another big hack. First Target, then the DNC, then the NSA. Secure software and infrastructure seems impossible, so what can we […]
Caring Technologies Designing for Trust and Care
May 3, 2017
- Amelia Abreu, UX Night School How can we design services, along with products and systems, to support care?
How to Get Buy In and Be on the Same Page
June 7, 2017
- Getting buy-in from project stakeholders is often the most critical piece of the design puzzle. Learn how to successfully collaborate with your stakeholders so everyone is on the same page […]
Storytelling Versus Specifications
July 12, 2017
- Colin Bay, Thug Design | Dwayne King, Pinpoint. | Chris Tobias, Technology Association of Oregon Come check out CHIFOO’s panel of seasoned troublemakers to learn how you too can become a force […]
Launching an Innovation Team
Sept 6, 2017
- Erik Goodfriend, Humanity Innovation Labs “We’ve got a great idea, now we need a team to make it happen.”
Coding is for Coders
Oct 4, 2017
- Patrick Neeman, icertis Most designers may have heard something like, “learn to code like your life depends on it.”
Now That’s Risky Business
Nov 9, 2017
- Andrew Sweany, TripwireSoftware Providing good software to the folks keeping our data safe is much more important than one click shoe shopping.

 

2016 Speaker Series

Bounded Irrationality: Supporting Users and Creating Community

CHIFOO 2016 Speaker Series - Bounded Irrationality: Supporting Users & Creating Communities
CHIFOO 2016 Speaker Series | Bounded Irrationality - Designers are often told that users seek easy answers which are arrived at rationally. Said users are bound by predictable, limited amounts of time, knowledge and interest. They are bound […]
Presumptive Design
January 6, 2016
- Learn how Presumptive Design differs from traditional user-centered design, and how it welcomes and leverages our irrationality by using failure as the main catalyst for insight.
Workshop:
Presumptive Design
January 29, 2016
- Leo leads a half day hands-on workshop that turns the usual Discover | Define | Design process on its head. Attendees will learn the theoretical frameworks on which presumptive design […]
Faulty By Design
February 10, 2016
- Our ability to navigate within a product is impacted by the underlying psychology of decision making. Bill presents a variety of design practices that UX designers can use to address […]
A Media For a Chorus of Voices
March 2, 2016
- Ward will talk about reinventing the Wiki and how the distributed internet’s fundamental ideals have evolved with technological innovation since it’s inception.
Marketing Isn’t Storytelling.
April 6, 2016
- For years, we’ve referred to ‘marketing as storytelling.’ This creates a problem: Storytelling involves a single narrative arc, and our customers don’t want to be dragged into a single arc. […]
Be Here When
May 4, 2016
- Faith-based communities live with many contradictions that challenge our thinking about design, technology, and human interaction. The community’s tech steward must strike a balance between the needs of the community […]
Empowering Community Moderators
June 8, 2016
- Often community moderators work invisibly at the heart of the social network making thousands of judgment calls on behalf of the members they serve. Learn how community moderators provide care […]
Designing for Happiness
July 13, 2016
- What does it mean to design for happiness? Based on a combination of design research and data science, this session will explore what makes people happiest when they use technology […]
Let’s Pretend
September 14, 2016
- To uncover the most common problems, designers must empathize with their users and come to know the spaces and times in which they move. In this interactive presentation, UX guru […]
Designer Myopia
October 5, 2016
- What if intelligence itself is artificial? We’ll spend some time looking at the reasons we behave the way we do, then break down some ways to let go of our […]
Bounded Irrationality
In Everyday Moments
November 2, 2016
- If we look closely at interactions that frustrate us we can clearly see bounded irrationality at play, disrupting our ‘expected’ path of outcomes. This talk will cover how the dynamic […]

 

2015 Speaker Series

Gamefully Employed: Innovation at Play

2015: Gamefully Employed: Innovation at Play - What does it mean to “play”? Families enjoying board games, children facing off in the street, or users staring glassy-eyed into virtual landscapes delivered via arcade, console, desktop or hand-held […]
Play Matters
January 7, 2015
- David will share how emerging developments in HCI are creating virtual civic spaces. Learn how David and Elbowfish succeed in applying game-inspired approaches to improving work, converting customers to fans, […]
Playing Is The Thing
February 4, 2015
- Kent has experimented with new approaches for engaging viewers and users and will share his observations of the subtle influx of game-inspired influences on a variety of online video experiences.
Creating Enjoyable Frustration
March 11, 2015
- The evolution of tabletop and alternate reality game design offer approaches to engagement through frustration, incremental victories and the theory of encouraging permission to fail. Trust us, it’ll all make […]
If It Isn’t Fun, No One Will Care
April 1, 2015
- In November 2014, E-Line Media and Upper One Games released the widely anticipated video game Never Alone (Kisima In’itchu’a), an atmospheric puzzle platformer developed in constant collaboration with members of […]
Gamers Succeed Where Scientists Don’t
May 6, 2015
- Seth will describe the challenges of mapping real-world problems onto games and ways to address these challenges and other problem-solving game projects and future possibilities.
Mental Health & Social Impact Are No Game
June 3, 2015
- CHIFOO 2-for-1! Skyler will cover educational developments in the indie gaming, “You Have Gained A Level – Adding Empathy and Understanding to Online Education”. Yori has leveraged game theory and […]
Online Story-Driven Games
September 2, 2015
- Through his geek-focused radio talk show, events and lecturing, Rym will delight us with his stories about how he’s observed the unique interaction of gaming and how HCI is maturing.
Games That Change Us (For The Better!)
October 7, 2015
- Emily regularly facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts. Come hear behind-the-scenes techniques for creating games that really […]
Immersive Design
November 11, 2015
- CHIFOO 2-for-1 series finale! Paul will explore if it is possible to mirror the quality, productivity and happiness of our digital life in our real lives in “Gaming Gratification’s Effect […]
CHIFOO Game Night - Join us for CHIFOO’s 9th Annual Member Appreciation and first ever Game Night! Try out a few games, or just hang out and socialize with your friends and colleagues. Families […]

 

2014 Speaker Series

Tell Me A Story: How Storytelling Methods Help Create Better Products And Experiences

DIY Storytelling With Video
Julie Yamamoto
January 8, 2014
- To kick off this year’s series on storytelling, we’ll try on a few constructs for size. In this discussion, we will review a variety of ways to structure narratives, from […]
Persona Stories
Whitney Quesenbery
February 5, 2014
- Stories have power to add empathy and connection to our work. They can help us learn about people, culture, and context—why, when, and how our products might be used—and share […]
Show, Don’t Tell
Mike Lonergan
March 5, 2014
- Comics are a collaborative storytelling effort—many talented individuals contribute to the success or failure of each comic book, much as a good design team leverages complementary talents in delivering a […]
A Genealogy of Socio-Technical Anxieties
Dr. Genevieve Bell
April 2, 2014
- The introductions of new technologies are rarely seamless and silent affairs. There are the inevitable boosters and utopian dreamers who will tell us and sell us on the notion that […]
Speaking the Language of Meta-Principles
Deborah Levinson
May 7, 2014
- When designing or redesigning an application, Nimble Partners focuses on three core principles: consistency, hierarchy, and personality. We can think of these principles as if they’re part of a language. […]
Epic FAIL
Steve Portigal
June 4, 2014
- After nearly two years in gathering War Stories about the unusual, comic, tragic and otherwise astonishing things that happen in fieldwork, Portigal Consulting has amassed a compelling archive about the […]
Give Dimensions, a Face, and a Beating Heart to Projects Through Storytelling
Leah Noble Davidson
July 9, 2014
- Since qualitative research, or market research, can largely be spit out by a computer, we’ll take a look at how one can move beyond big data and do what a […]
Annual Bowling Party - Come join us for the eighth annual CHI-Bowl and enjoy some indoor sports. Dig out your bowling shirt and come bowl a few games, or just hang out and socialize […]
Lost But Not Forgotten
Ned Thanhouser
September 10, 2014
- Film history has forgotten the pioneering productions created by the Thanhouser studio that operated in New Rochelle, New York during the birth of cinema in America. From 1910 to 1917 […]
Art of Articulation
Lee Fain
October 8, 2014
- Products, services and technology have a political gauntlet to conquer before they make their first appearance in the marketplace. Often the first line of defense in a corporate environment is […]

 

2013 Speaker Series

Quantifying Kick-Ass

2013 : Quantifying Kick-Ass - We’ve heard it all before: “The next killer app.” “A technology game-changer.” “The future of computing: It’s here, and we built it!” In the field of User Experience, we’ve grown […]
Three Kick-Ass Power Presentations, One Night
Nechama Katan, Robert LaCosse, & Corey Pressman
November 6, 2013
- This month, CHIFOO presents not one, but THREE speakers who will quantify their own takes on Kick-Ass for us. Part One: “Authentically Kick-Ass” with Robert Lacosse. The concept of kick-ass […]
Finding And Measuring The “Awesome” In Education
Karen Mahon, Ed.D.
October 2, 2013
- There are hundreds of thousands of apps available in the app store and the numbers are ever increasing. A reasonable percentage of these apps focus on education. But there are […]
Using Value to Position Design, UX, and HCI More Strategically In an Organization
Steve Sato
September 11, 2013
- Demonstrating the value of design in business is key to positioning design, UX and HCI more strategically in an organization. Yet demonstrating this has been a vexing challenge for designers. […]
Seventh Annual CHI-Bowl Party
August 7, 2013
- Time to quantify just how kick-ass your bowling skills are! Please join us at the Seventh Annual CHI-Bowl event to bowl a few games or just drink a beer and […]
Immersive Environments and Advanced Visualization Technologies for Testing New Car Designs
Elizabeth Baron
July 10, 2013
- The Ford Immersive Vehicle Environment (FiVE) applies a variety of real-time, advanced visualization technologies to allow efficient, quick and effective evaluations of vehicle design proposals. Ford is using virtual and […]
Transforming the Driver Experience with Augmenting Reality in Cars
Victor Ng Thow Hing
June 5, 2013
- The program will begin with a review of Honda’s user research and design research process while developing new applications for the company’s 3-D heads-up display prototype. It will be a […]
The Emotion Commotion: 2013 Redux
August de los Reyes
May 1, 2013
- This talk revisits a framework for thinking about design and emotion introduced in 2007. A little over half a decade later, design has advanced to being one of the key […]
Sorry Seems to be the Hardest Word
Charles Austen Angell
April 3, 2013
- Building a Kick-Ass company is more than just difficult—it’s a high-wire act that challenges even the most skilled product development acrobats, and there’s no net. Just look at Tim Cook’s […]
Experiential Make-overs: Transforming “Killing time” into “Making Memories”
Christopher Stapleton
March 13, 2013
- Life is precious. Why waste it? Every moment counts! Experiential venues from theme parks to museums, schools, shopping centers and even hospitals are re-designing their experiences by transforming everyday activities […]

 

2012 Speaker Series

Using Your Head (Eyes, Hands, Or Body): Interacting With Things Interacting With Us

2012: Using Your Head (Eyes, Hands or Body): Interacting with Things Interacting with Us - Contemporary user interfaces play an important role both in shaping human behavior and affecting societal norms. They allow us to access the power of computers, but more importantly, they enable […]
Members Appreciation Party – - Featuring casual networking, non-alcoholic drinks and delicious food from Salvador Molly’s, and the famous CHIFOO raffle! For members only! Our November speaker bailed on us, so we’re throwing a party […]
Location as an invisible interface – Amber Case - Amber will be presenting an information-packed speech on her experiences with geolocation, GPS, location triggers, and non-visual augmented reality. Amber will cover the current players in the geolocation market, the […]
Sit up Straight! – How Wearable Technology can Support Healthy Living – Janna Kimel - Have you ever wanted to send a hug from far away, automatically track your daily activity, or have your clothing correct your posture? What if your insulin delivery went from […]
Sixth Annual CHI-Bowl Party – - Time for some hands-on interactions with things with holes in them. Please join us at the Sixth Annual CHI-Bowl event to bowl a few games or just drink a beer […]
Behavior Change Systems for Healthy Living – John Weiss - John will present the creation of Behavior Change Systems for healthy living by exploring the following three essential areas:  (1) Theory—The Cognitive Psychology of Behavior Change, (2) Strategy—Systems Thinking Modeling […]
Beyond the Buzz…Feel the Game with ViviTouch™ – Tom Kridl - Why do gamers who usually demand the most cutting edge technology still accept the primitive buzzing technologies that do not recreate the real feel of the game? They must have […]
Mobile as Analytics for Life – Jeanne Turner - Julie is on an early morning training run. She has done some running over the last year, but this will be her first marathon. She doesn’t have a training partner, […]
Home Energy Monitoring and Management Systems (HEMS) – Emily Kemper - Up to 57 million smart meters are expected to be deployed in the United States in the next two decades, which presents an unprecedented opportunity for greater visibility into home […]

 

2011 Speaker Series

Emerging Perspectives in User Experience

2011: Emerging Perspectives in User Experience - To raise the bar for the field of human-computer interaction, we need committed leaders who are willing to push the envelope. But leadership is more than just making noise. It […]
Be Part of the PDX Usability Hunt for World Usability Day, Nov. 9 &10 – - It’s time to celebrate the difference usability makes in our daily lives during World Usability Day on Thursday, Nov. 10th. To match Portland’s unique flavor, last year we developed a […]
Design for First Person User Interfaces-Luke Wroblewski - Following in the tradition of Command Line, GUI, and NUI interface paradigms, first person interfaces continue to reduce the layers of abstraction between the digital and the real. With first […]
Why It’s Time to Move Beyond the Usability Lab – Thomas S. Tullis - Usability labs and similar settings have served us well for 30+ years of research and practical study of human interfaces.  But it’s time to move beyond that and leverage the […]
In Defense of Eye Candy – Stephen P. Anderson - Graphics, eye candy, sexy interfaces— while these aren’t as seemingly strategic as a mental model or BCG Matrix, it’s time to stand up for these misunderstood elements. Aesthetics play just […]
Fifth Annual CHI-Bowl – - It’s summertime in Portland at last! Dig out that bowling shirt and dust off the ball: on Wednesday, August 3rd at 5 pm CHIFOO hits the lanes at Hollywood Bowl, […]
Making an Innovation Space – Will Reese - Game-changing innovation is accomplished not by mastering devices, but by understanding how the present is already transforming our lives in ways we don’t yet comprehend. “The future is already here,” […]
Remote Research: Real Users, Real Time, Real Research – Nate Bolt - Remote research studies allow you to recruit subjects quickly, cheaply, and immediately, giving you the opportunity to observe users as they behave naturally in their own environment.  Nate will discuss […]
Interaction Design in a Service Economy – Jamin Hegeman - Interaction design has played a strong role in creating better products and better experiences for people who use those products. However, the world is moving in the direction of a […]
Ethnographic Animation:  3-D Design for Marketing and Education – Kate Ertmann - Animation has proven to be effective at appealing to diverse consumers because people have a heightened emotional response to animation.  In this presentation, you will learn how animation can be […]

 

2010 Speaker Series

Emerging Perspectives in User Experience

2010: Interaction Leadership: Expand Your Sphere of Influence - There have been many successes worth celebrating in the field of human-computer interaction since CHIFOO was founded twenty years ago. Usability and design professionals have worked hard to integrate user-centered […]
Design Thinking for a Better World – Dwayne King - Design thinking makes information and products better.  But why stop there?  Often, we address only the symptoms of society’s big problems.  Design thinking helps us see why problems happen, so […]
Pulling Off the Mask – Bill DeRouchey - The trap is so easy to fall into:  as we rise in leadership, we believe we have to play a role, stand apart, not show fear, adopt a formal tone.  […]
Designing into the Path of Disruptive Technology – Eric Gould Bear - It is a modern axiom that disruptive technology sweeps through every market.  These are the so-called “paradigm-shifting” technologies that obsolete the existing offerings, markets, and technologies sustaining them.  Designers are […]
Fourth Annual CHI-Bowl – - It’s summertime and the party you’ve all been waiting for is almost here. Dig out that bowling shirt and dust off the ball: on Monday, August 16th at 6 pm […]
Skill Building for Design Innovators – Steve Portigal - How can you broaden your sphere of influence within the field of human-computer interaction?  You can start by building your muscles!  Steve will take a look at some fundamental skills […]
Traversing Power Structures – Will Evans - To design interactions predicated on politics and power, you must commit to writing a narrative of human behavior mediated through time and space.  While great strides have been made over […]
Jared Spool Reveals Design Treasures from The Amazon – Jared Spool - Free! You need to register and bring your ticket for admission. There are only 220 seats available: Sign up today at Eventbrite On its surface, Amazon.com just seems like a […]
Explicit Values for Better Design Research – Rick Robinson - Designers are now paying more attention to users, but is that enough?  The most widely accepted purpose of design research is to inform the work of design, or to provide […]
Designing with Lenses: Lessons from Other Design Crafts – Bill Scott - In any field of design, designers can enhance their craft by studying the work of others.  Through the careful exercise of breaking down real-world solutions into their underlying principles and […]

 

2009 Speaker Series

Emerging Perspectives in User Experience

2009: Collaboration at Work: Putting the ‘Us’ in User Experience - One of the things that makes our field so rich is the multitude of disciplines that must converge to successfully create a new product. Regardless of how we may label […]
(Dis)connecting Cultures: When Collaboration Technologies Are Not Enough – Sara Bly - Much work in collaboration has focused on task-specific activities.  The Media Space (a technologically-connected environment of audio and video) was counter to this trend in that it was always on […]
The Ebb and Flow of Activity Streams – Joshua Porter - Do you ever feel like you’re being hit with a firehose of information? In the last several years activity streams have infiltrated the enterprise collaboration space. While they promise to […]
Making and Sharing Space: Design Success for Interaction and Industrial Designers – Gretchen Anderson - When designing products with both form and function aspects to them, a team of people with varied talents is required. Industrial designers and interaction designers must come together to create […]
Reading and Collaborating in a Digital Age – Cathy Marshall - Reading is an inherently social experience: what we read and how we read it is shaped by who we know and the broader communities we belong to. With that in […]
Understanding, Fostering, and Supporting Cultures of Participation – Gerhard Fischer - A culture’s penchant for participation is not dictated by technology; rather, it is the result of changes in human behavior and social organization including innovative design, adoption, appropriation, and adaptation […]
All Together Now: Blending Interaction Design and Agile Development Techniques – Lane Halley, Cooper & Jeff Patton, Agile Product Design - Full-Day Workshop – Come join Lane Halley and Jeff Patton for a fast-paced day of fun and learning. Through a combination of lecture and hands-on exercises, you will increase your […]
Making Sense of User-Centered Design and Agile – Lane Halley, Cooper & Jeff Patton, Agile Product Design - Love it or hate it, everyone seems to be talking about Agile. Agile is used at scrappy startups that are iteratively defining their products and markets and at large companies […]
Design Principles of Wiki – Ward Cunningham - Born in Portland thirteen years ago, Wiki technology and the communities it supports have grown to disruptive proportions in business, education, collaboration, politics, and even intelligence. In this talk, the […]
Agile Retrospectives: Collaboration for Continuous Improvement – Diana Larsen - Software teams experience what goes right and what goes wrong, what works and what doesn’t, during each and every day of each and every project. What happens to that hard-earned […]

 

2008 Speaker Series

Emerging Perspectives in User Experience

2008: From Ideation to Innovation: The Role of Design Research in Crafting Great User Experiences - Whether we think of ourselves as researchers, designers, architects, or engineers, we all contribute to the discipline of human-computer interaction. By working to understand people’s needs and habits, we seek […]
Creative solutions through Innovation Games® – Nancy Frishberg - Innovation Games® is a set of a dozen hands-on activities to develop strategic planning and tactical decision-making skills. Using a variety of expressive techniques, Innovation Games get firsthand reactions from […]
Fun and Games at Work – Nancy Frishberg - Frishberg introduces design games: structured, time-limited and enjoyable activities to involve your customers, your users, and your team.
Researching Meaning to Identify More Meaningful Customer Experiences – Nathan Shedroff - The business world has begun to talk about the need to address meaning in customers’ lives, but few have bothered to define what this means and none have developed any […]
Sketching Physical Devices – Matt Cottam - Date: September 4, 2008 Speaker: Matt Cottam — Tellart Matt will introduce participants to Sketch Tools, a robust toolset that allows relative technical novices to experiment, ideate, and prototype with Phidgets RFID, sensors, […]
Design Thinking in the Field – Matt Cottam - Many design methods strive to help designers better understand their users’ needs, such as ethnographic research and participatory design. Matt Cottam has put these approaches to the ultimate test: while […]
CHIFOO and IxDA Social Bowling – - Come join us for the second annual CHI-Bowl event, held in concert with the IxDA crowd.
Understanding the Multi-User Experience – Jen Young & Matt Arnold - Interactive presentations in the museum have the institutional goal of promoting forms of social interaction that enrich the visitor experience. To meet these needs, institutions are turning to multi-user, or […]
Design Thinking: Action and Ecosystem – Bill Buxton - The number of books, articles, and conferences on innovation, creativity, and design is staggering. Yet, there is still precious little on what designers actually do, how they do it, and […]
Using Scenarios to Drive Design: Full-Day Workshop – Liz Bacon & Steve Calde - This full-day tutorial will teach students about the ways in which scenarios are both a crucial conceptual design and vital communication tool for successful ideation in the practice of interaction […]

 

2007 Speaker Series

Emerging Perspectives in User Experience

2007: Mind the Business: Promoting the Value of Your Work - Human-computer interaction (HCI) professionals and the companies that offer their services are increasingly being asked to quantify their value and their contribution to the bottom line. Despite all the buzz […]
Show the Whole Story, Show how you Think – Bill DeRouchey and Tom Lakovic - We create portfolios to build trust. Prospective clients and potential employers need to feel confident that we can meet their needs. So we create portfolios to show what we have […]
Repositioning User Experience as a Strategic Process – Jon Innes, Augmentum; Liam Friedland, Informatica - It is ironic that the UX profession often fails miserably when it comes to describing the value of our deliverables to business leaders. Are we not supposed to be experts […]
Selling Creative Solutions to Clients – Panel Discussion - How do you convince a client that a comprehensive usability study is the best approach to diagnosing their product’s problems? How can you approach your customer about optimizing processes in […]
CHI-BOWL Social – - Come join in this special, once-a-year CHIFOO program event held in concert with the IxDA crowd.
The Shifting Role of Design – Luke Wroblewski - In an increasing number of companies the role of design is changing dramatically from mere styling to a core ingredient of product strategy and innovation. But what’s behind this shift? […]
Making the Invisible Visible: The Problem with doing Good Work – Martha Cotton - There frequently is a frustrating phenomenon of one particular aspect of the kind of work user researchers do: When you do your job well, what you have illuminated about a […]
Cascade ACM SIGGRAPH and CHIFOO present: Visual Communication – Liz Bacon, Devise; Sabrina Jetton, Portland Community College; Wendie Siverts, FlatHED, Inc.; Catherine Veraghen, White Horse - In this co-sponsored event, local experts will discuss the role of visual communication when it comes to effectively selling our services. Panelists representing various disciplines (including graphic design, interaction design, […]
Ethnography-based Work for Business in Emerging Markets – Dr. Tony Salvador - Businesses are increasingly relying on ethnographic-based work to catalyze new technology markets within “emerging market” countries. This talk will draw on examples from Tony’s experience in regions such as the […]
Designing Persuasive Documents – Carrie Gilbert - As HCI practitioners, we may not always align ourselves with the role of Salesperson. But many of us are increasingly being asked to do just that. We are in the […]

 

2006 Speaker Series

Emerging Perspectives in User Experience

2006: Professional Strength: Enriching the Experience - Whether an established HCI practitioner, a newcomer to the usability field, or a professional from a related field, we all share the desire to stay on top of our game […]
Using scenarios to drive design – Steve Calde, Principal Consultant, Cooper & Elizabeth Bacon, Senior Human Factors Engineer, St. Jude Medical - Learn techniques for creating meaningful and effective persona-based scenarios and how to prevent scenarios from becoming a tool of evil in your organization. Former Cooper design teammates Elizabeth Bacon and […]
Work practice modeling: A UXD technique for gathering customer data – Anne de Ridder & Tom Herceg, - Date: October 4, 2006 Speaker: Anne de Ridder & Tom Herceg, — Tektronix, Inc. Work practice models are effective and engaging tools for gathering product-independent information from users about their day-to-day challenges and […]
Designing with the mind in mind – Tom Hewett, Ph.D., Professor of Psychology and Computer Science, - The normal workings of the human mind should have some influence on our designs. Increase your store of information to make educated design choices and avoid some common errors. For […]
Reinforce your foundation: There’s more to it than you may think – Tom Hewett, Ph.D., Professor of Psychology and Computer Science, - Education and training should provide the foundation for our HCI-related practices. Tom Hewitt unpacks the HCI Curriculum to show us the breadth and practical relevance of our field’s building blocks […]
Networking made easy – Ann M. Marcus, Communication Strategist - Ann M. Marcus, Communication Strategist About the speaker Ann M. Marcus brings two decades of experience in communications and technology to the topic of networking. For the past several years, […]
Tools of the trade – Panel of regional practitioners - In July, CHIFOO will host a show-and-tell evening program focused on the tools and techniques HCI practitioners use to collect and analyze customer data. Learn about new or alternative techniques […]
Professional participation: When you reach beyond your job – Gene Lynch, - Professional societies, industry consortia, and trade associations provide us with education, networking, standards, public policy, and professional development.
The Interaction Design Association (IxDA): Growing an international community – Elizabeth Bacon, Senior Human Factors Engineer, - Elizabeth Bacon introduces the new Interaction Design Association, a non-profit, member-supported international organization dedicated to advancing the profession of interaction design. She explains its early history as a mailing list, […]
Time is money … Can you $pare a minute? – Chris Bond, User Interface Consultant, - One of the most difficult challenges in the usability field is getting clients to realize just how much of a difference usability can make. But every so often, a project […]

 

2005 Speaker Series

Emerging Perspectives in User Experience

2005: Imagination to Transparency: Ubiquitous Computing Comes of Age - As we near the mid-point of The Computer’s 7th decade, we tip our collective hats to the past, lend our sense-making equipment to the present, and train our eyes on […]
Data: Finding What You Need; Documenting What You Did With It; Publishing What You Produce – Roy Hall, CTO, - There is a common philosophy that says if you collect more data, you can distill it into more information, and that will result in greater knowledge, culminating in greater wisdom.
Understanding Fun and Games: User Research at Microsoft Game Studios – John P. Davis, - Imagine hearing an MS Word user say “Creating a form letter was easy, but it wasn’t very fun,” or an Excel user say “I completed the pivot tables, but it […]
Microsoft Media Center Extender Technologies: Usability Testing Adaptations – Lisa Mason, - Date: September 7, 2005 Speaker: Lisa Mason, — Microsoft Consumers don’t want to be tied to the room where their PC lives. Windows Media Center Extender technologies provide access to video, photos and […]
No-Strings Internet – Scott Shamp, Director, New Media Institute, Grady College, University of Georgia & Aaron Baer, Treasurer, PTP - The basic utilities of water, electricity, gas and telephone are about to welcome a new sibling: Wireless broadband Internet. And many technosavvy road warriors already depend on such access. We […]
Experiences Implementing and Using Wearable Computer Displays in an Automotive Repair Environment – Nicholas Anderson, - Date: July 6, 2005 Speaker: Nicholas Anderson, — Jim Fisher Volvo The Microvision Nomad projects a transparent monochrome computer display into the wearer’s eye by means of a lightweight headset and is controlled […]
Wireless at the Bedside: Social Impacts of Technology Introduction in Health Care – Ivy Holt, Providence Health Systems & Ann Demaree, LifeCom - Date: June 1, 2005 Speaker: Ivy Holt, Providence Health Systems & Ann Demaree, LifeCom —  Good patient care depends on good information at the right moment. Ivy Holt describes how Providence Hospitals […]
Designing for Glance-able Experiences: Awareness & Context – Dane Howard, Microsoft Smart Personal Objects Technology, - How do you make everyday objects and interactions smarter? How do you design for awareness? Glanceability is a new word in the mobile vocabulary. It affects cognitive awareness and relates […]
CHI 2005: Technology, Safety, Community – - CHI 2005 is the premier international conference for human-computer interaction.
Human Factors Research and Development for In-Vehicle Systems – Chris Kirn & Josef Loczi, PhD, - Human Factors engineer Chris Kirn presents computer and communications applications for passenger cars and heavy duty trucks, including the Freightliner Driver Message Center.

 

2004 Speaker Series

Emerging Perspectives in User Experience

2004: Chalk vs. Pixel: Human Development and Technology in the Information Age - The adoption of all things Internet has raised America’s love affair with technology to a fevered pitch. No area of our daily lives is untouched by the rapid changes in […]
Whose Line is It Anyway: Innovation, Ethnography, and Improv – Steve Portigal - Customer researcher Portigal looks at two not-usually-combined-or-even-discussed-together approaches to direct experience: the theatrical activity of “improv” and participant-observer user research. As the “learner”, he shares some of his process and […]
SimCalc: The Design of Software for Teaching More Advanced Mathematics in Middle School – Jeremy Roschelle, - The mathematics that people need to thrive in the 21st century keeps advancing in complexity, yet our schools keep falling farther behind. As a society, we need to make significant […]
For the People, By the People – Anne de Ridder - The role of computer-human interaction in facilitating environmental awareness and activism De Ridder, an environmental steward and technical communications specialist, considers computer-based technology a suitable medium for facilitating discussion of […]
Communities of Practice Online: A case study, a perspective on learning, and design implications – John Smith - Learning in community can be powerful because it entails the acquisition of “the whole practice” rather than bits and pieces of disconnected information. Learning communities can also be the most […]
Using the Web as a Tool for Understanding Politicoscientific Controversies – Michael Flower, Ph.D. - New web mapping techniques may contribute to and facilitate significant participation in public debates of topics like global warming, the crafting of genetically-modified organisms, and the use of human embryos […]
Blocks of Wood: Leveraging Low Technology to Enrich the Growing Mind – Ginni Sackett & Cathy Newman - Can a simple block of wood promote a learning experience? Montessori lecturer, trainer, and Association Montessori Internationale (AMI) examiner Sackett joins Montessori lecturer and administrator Newman to show how this […]
VizAbility: Establishing Visual Language Capability for the Digital Age – Kristina Woolsey, Ph.D - Emerging visual technologies provide the opportunity to develop pervasive visual languages. Seeing, drawing, diagramming and imagining can be established as basic literacies to be developed in schools and to be […]
Connecting or Disconnecting – The Growing Brain and Digital Technologies – Jane M. Healy, PhD - Computers and TV influence the developing brain,with learning learning-disabled students particularly vulnerable to their positive or negative effects. Moreover, many so-called “disabilities” turn out to be assets in a fast-changing […]
10 Myths About Learning and Using Technology – Katherine Stevens & David Drake, Ph.D. - Stevens, an instructional designer, and Drake, a specialist in change initiatives, strategic conversations, and coaching, uncover myths and assumptions about learning and using technology. When examined closely, these stories lead […]

 

2003 Speaker Series

Emerging Perspectives in User Experience

2003: Contemporary Views on User Experience Design (UXD) - This 10-month series of presentations focuses on the role of User Experience Design within a variety of contexts: from the business of UXD to its role in life-critical applications. After […]
Developing Requirements for Surgical Simulations – Suzanne Weghorst, PhD - As a challenging and potentially risky procedure, endoscopic sinus surgery (ESS) is a prime candidate for VR simulation training.
Developing Training for Users in Heavy Industry – Chuck Leber - Heavy process industries, whether chemical processing, pulp & paper, power, food & beverage, all have similar characteristics in terms of content—work rules, process systems technology, human-machine interface—and the characteristics of […]
Stephen Hawking and Me: Accessibility, Practicality, and Standards – DL Byron - Flash and accessibility, two words that don’t often play together well. Byron, a nationally recognized web developer, demonstrates, on his own site, working examples of making a site accessible, standards […]
A Problem in Air Traffic Management (ATM) – Jack Dwyer, Ph.D. - Unpiloted Air Vehicles – the newest and arguably most radical addition to the civil and military aviation community – must be seamlessly and safely integrated into all facets of routine […]
Work Space/Body Space: Creating a Healthy User Experience Through Participatory Design – Mike White - Furniture manufacturers face increasing pressures to provide ergonomically designed products. Workers, especially those faced with repetitive processes, face increasingly stressful physical environments. White, a human factors engineer and ergonomist discusses […]
User Experience Design as Applied to Education – Panel Discussion - Can concepts in user experience design be usefully applied to technology-mediated learning? We are a panel of educational technology specialists and enthusiasts who will present a multi-faceted exchange on this […]
Citizen Participation in Neighborhood Planning – Michael Pyatok - Is it possible to apply principles from urban planning and community development to our world of User Experience Design? Michael Pyatok shares his ideas on citizen participation in community and […]
Experiences for Understanding – Nathan Shedroff - While interface, information, and interaction designs have made interfaces and experiences easier to use, navigate, and understand, they are still a far cry from what meeting our expectations of interfaces. […]
Quick! What do you want to say? – John Lenker - Your organization is suddenly center stage in front of hundreds and potentially thousands of people. Quick! What is it you have to say? Web enterprises invest exorbitant amounts of resources […]

 

2002 Speaker Series

Emerging Perspectives in User Experience

2002: Towards a New Information Architecture - It seems that anyone who can letter a shingle can hang it out and claim to be an “Information Architect (IA).” What level of competence and professional background should we […]
CHI, IA, UE/X: How does the alphabet soup taste so far in 2002? – Keith Instone - What are this year’s trends in human-computer interaction, information architecture, usability engineering and user experience? What has happened so far this year in human-computer interaction, information architecture, usability engineering and […]
Teaching Information Architecture – Lynn Boyden - IA and Library Information Science complement and reinforce each other. Lynn describes the major streams that inform both fields and prospects for the future. Since the dotcom bubble burst, the […]
IA: A communicator’s perspective – Jean Richardson, Connie Betz, Gail Toft-Vizzini, Dick Miller, Susan Caney-Peterson - Professional communicators bring their specialty’s expertise to bear on the topic of information architecture in a lively discussion of problems and solutions as they move into information architecture roles.
Architecture of bricks and clicks – Fu-tien Chiou - How do traditional architecture and information architecture practices differ in the areas of the physical/web environments, building/site types, occupants/users, components, and design methodologies? This presentation will examine the similarities and […]
User Research All the Time: Integrating User Research into Project Implementation – Marijke Rijsberman - Team-based ethnography grounds IA and interaction design in an increasingly thorough and evolving understanding of users, the work they do, and the evolution of their work in response to new […]
Telepresence—the next internet – Cliff Schinkel - Interactive “presence” involves both gathering sensory input and delivering your influence upon it. Cliff describes the Internet’s Level 2 potential. As companies build bandwidth and processing power with huge capacities, […]
Who Do You Really Work For: The end user or those who pay you? – Mary Lukanuski - Who are our real clients – the end users or those who pay us? How do we serve our employer’s business needs and brand while creating the most elegant user […]
Panel: Something Old, Something New? – - Speakers: Mary Devlin, Mary Devlin Associates Eva Miller, Multnomah County Library Allyson Carlyle, The Information School, University of Washington Librarians have been organizing information and making it accessible for a […]
Point/Counterpoint: What’s the Big IA? – Christina Wodtke, Carbon IQ; George Olsen, Interaction By Design - Should an IA run the show? George Olsen and Christina Wodtke, two of the emerging IA community?s noisiest voices, debate the place of the IA in a company’s organization. Is […]

 

2001 Speaker Series

Emerging Perspectives in User Experience

2001: Individual Topics - Industry professionals explore different UX and HCI topics.
Concrete Aspects of Information Architecture: IA Tools and Approaches – Lisa Boleyn, Independent IA; Sabrina Jetton, Ziba Design - Date: October 16, 2001 Speaker: Lisa Boleyn, Independent IA; Sabrina Jetton, Ziba Design —  Information Architecture may exist in many of our minds as a nebulous ideology applied using esoteric means. Sabrina […]
Towards a New Architecture – Leo Frishberg - Date: September 19, 2001 Speaker: Leo Frishberg — Phase II A lively introduction to the series highlighting the current confusions about this emerging discipline.
Panel Discussion: Website Accessibility – - As of June 21, 2001, Federal agencies must make websites accessible to people with vision impairments, hearing problems, limited dexterity and other disabilities. Section 508, an amendment to the Rehabilitation […]
Design Principles for Wiki Style Online Communities – Ward Cunningham, software developer and business consultant - Date: June 20, 2001 Speaker: Ward Cunningham, software developer and business consultant —  The Talk Wiki is a web site written by its users. The site and the software were created by […]
Visual Dialogues: The Future of Photography on the Web – Geoffrey Hiller - Date: May 24, 2001 Speaker: Geoffrey Hiller —  The Talk Photography is a 170-year old art form that is ready to burst upon the digital arena. In his presentation, Hiller will talk […]
Techniques in Rapid Prototyping – Joe Auer - Date: May 24, 2001 Speaker: Joe Auer —  The Talk Have you ever created a prototype that looked so complete that customers believed they were looking at a finished product? Have you […]
Overcoming Barriers to Usability A Panel Discussion – Panel Discussion - THE PANELISTS Jon Meads, Moderator Jon Meads is a world renowned rugby-playing, beer expert working in the field of human-computer interaction where he has demonstrated a special affinity to the […]
Predictive Engineering Models of Interface Usability – Anthony Hornof - The same way that engineers in other disciplines build models to predict how their systems will perform when turned loose in the real world, interface designers can also build engineering […]
Through the Users’ Eyes Using Participatory Design to Refine Your Product Definition – Kristine Maneely, Medscape, Inc., and Beverly Arnoldy, Usability Consultant - What does your product development team do when they are presented with a high-level product definition? If they are typical, they probably start determining what is technically possible – assuming […]

 

2000 Speaker Series

Emerging Perspectives in User Experience

 

1999 Speaker Series

Individual Topics

 

1998 Speaker Series

Individual Topics

1998: Individual Topics - Industry professionals explore different UX and HCI topics.
Of Mice and Menus: The Eye Is Faster Than the Hand – Erik Nilsen, Associate Professor of Psychology - What are you thinking right now? Consider how you formed that thought. Do you know? How could anyone know? Is the mind too complex to be understood by itself? A […]
Portland Traffic Signals User Interface – Paul Zebell And Bill Kloos - Paul Zebell And Bill Kloos Explain The User Interface Of The Portland Traffic Signal System Paul Zebell, Bill Kloos, and their colleagues in the Bureaus of Maintenance and Traffic Management […]
Kid Pix Author & Professor Of Visual Design – Craig Hickman - Craig Hickman, author of Kid Pix, will speak about the design of software and design for children. Where do ideas for software come from? When it comes to software design, […]
Usability Lab Tour – Tom Cocklin, Senior Human Factors Engineer - Date: June 25, 1998 Speaker: Tom Cocklin, Senior Human Factors Engineer — Hewlett-Packard Tom Cocklin opens his state-of-the-art usability laboratory for our inspection on Thursday, June 25th. The lab features a spacious “office,” […]
Visualizing Software Tools: Designing the Task Centered Interface – Kevin Mullet, Human Interface Architect - In recent years it has become increasingly commonplace to hear software professionals professing their dedication to the principles of “user-centered design,” and indeed, a general conciousness-raising toward the needs of […]
Nuts and Bolts: Usability Testing Demystified – Beverly Arnoldy - You’ve read the book, you’ve seen the movie. Now, experience it for yourself. Join us as we demonstrate a real usability test! Under the guidance of Beverly Arnoldy, usability consultant, […]
Information Appliances – Donald Norman - Why the PC is so complex, Why it can’t be changed and Why Information Appliances are the Solution
Dead or Alive: Requirements before Design – David Churchill - Date: January 21, 1998 Speaker: David Churchill — Director of Marketing Design, Service & Test Business Unit, Tektronix, Inc. The ability to design a good User Interface is finally gaining recognition as a […]

 

1997 Speaker Series

Individual Topics

1997: Individual Topics - Industry professionals explore different UX and HCI topics.
Draining the Data Swamp: Actually Getting Information from All Those Videotapes – Philip Tennyson, Helen Slack-Miller, David Stubbs - You finally got your boss to authorize extensive usability testing but you’re not sure what kind of equipment to use.You’re staring at a huge pile of tapes with 50 hours […]
The Inmates are Running the Asylum – Alan Cooper - Alan Cooper is called ‘The Father of Visual Basic’ for his invention of the visual programming interface that became the popular Microsoft product. He is the author of About Face: […]
Machine-Centered vs. Worker-Centered Design – - Feature Presentation: Two videos demonstrate the strong contrasts between the Ameriican machine/data/efficiency centered approach to work design and the worker-centered, cooperative design methods used in Scandanavia. A bibliography will be […]
Intellectual Property – Erik Anderson - Date: May 6, 1997 Speaker: Erik Anderson — Hewlett-Packard Intellectual Property can be thought of as a person or company’s intangible property rights. Erik Anderson, Intellectual Property attorney, will present the basic concepts […]
Product Design Field Studies—A Three-Part Series – Sara Bly, Tony Salvador, Gene Lynch, and Sue Palmiter - Date: March 3, 1997 Speaker: Sara Bly, Tony Salvador, Gene Lynch, and Sue Palmiter —  CHIFOO presents an in depth discussion of the role field work plays in product design from three […]