- 2013 : Quantifying Kick-Ass December 2, 2015 - We’ve heard it all before: “The next killer app.” “A technology game-changer.” “The future of computing: It’s here, and we built it!” In the field of User Experience, we’ve grown […]
- Three Kick-Ass Power Presentations, One Night
Nechama Katan, Robert LaCosse, & Corey Pressman
November 6, 2013 November 6, 2013 - This month, CHIFOO presents not one, but THREE speakers who will quantify their own takes on Kick-Ass for us. Part One: “Authentically Kick-Ass” with Robert Lacosse. The concept of kick-ass […] - Finding And Measuring The “Awesome” In Education
Karen Mahon, Ed.D.
October 2, 2013 October 2, 2013 - There are hundreds of thousands of apps available in the app store and the numbers are ever increasing. A reasonable percentage of these apps focus on education. But there are […] - Using Value to Position Design, UX, and HCI More Strategically In an Organization
Steve Sato
September 11, 2013 September 11, 2013 - Demonstrating the value of design in business is key to positioning design, UX and HCI more strategically in an organization. Yet demonstrating this has been a vexing challenge for designers. […] - Seventh Annual CHI-Bowl Party
August 7, 2013 August 7, 2013 - Time to quantify just how kick-ass your bowling skills are! Please join us at the Seventh Annual CHI-Bowl event to bowl a few games or just drink a beer and […] - Immersive Environments and Advanced Visualization Technologies for Testing New Car Designs
Elizabeth Baron
July 10, 2013 July 10, 2013 - The Ford Immersive Vehicle Environment (FiVE) applies a variety of real-time, advanced visualization technologies to allow efficient, quick and effective evaluations of vehicle design proposals. Ford is using virtual and […] - Transforming the Driver Experience with Augmenting Reality in Cars
Victor Ng Thow Hing
June 5, 2013 June 5, 2013 - The program will begin with a review of Honda’s user research and design research process while developing new applications for the company’s 3-D heads-up display prototype. It will be a […] - The Emotion Commotion: 2013 Redux
August de los Reyes
May 1, 2013 May 1, 2013 - This talk revisits a framework for thinking about design and emotion introduced in 2007. A little over half a decade later, design has advanced to being one of the key […] - Sorry Seems to be the Hardest Word
Charles Austen Angell
April 3, 2013 April 3, 2013 - Building a Kick-Ass company is more than just difficult—it’s a high-wire act that challenges even the most skilled product development acrobats, and there’s no net. Just look at Tim Cook’s […] - Experiential Make-overs: Transforming “Killing time” into “Making Memories”
Christopher Stapleton
March 13, 2013 March 13, 2013 - Life is precious. Why waste it? Every moment counts! Experiential venues from theme parks to museums, schools, shopping centers and even hospitals are re-designing their experiences by transforming everyday activities […]
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